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My first 3D model edit V2 Added

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VedZeen
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Post  Meteor Thu Jun 23, 2011 11:01 pm

As you may know (or not),Kenny and Matt recently found a way to edit the 3D Bout models,bringing in-game modding to a whole new level.Here is my first attempt at making a simple mod.

Mohax (Mohawk head mod) V2

My first 3D model edit V2 Added Mohax_v2a My first 3D model edit V2 Added Mohax_v2 My first 3D model edit V2 Added Mohax_v2b

My first 3D model edit V2 Added Mohax_v2_model
Image doesn't fit so click the link -> http://www.majhost.com/gallery/meteor65/MapSkins/Mods/Mohawk/mohax_v2_model.png


Last edited by Meteor on Sat Jun 25, 2011 6:43 pm; edited 3 times in total
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Post  VedZeen Fri Jun 24, 2011 12:26 am

that's nice.

yeh, im serious.
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Post  Mr_Vldt Fri Jun 24, 2011 8:57 am

This will maybe help the server to add NEW stuff! Shocked
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Post  Meteor Fri Jun 24, 2011 1:36 pm

Mr_Vldt wrote:This will maybe help the server to add NEW stuff! Shocked
Yep.Me and Kenny are already working on some new models,which are going to be released along with the skin when it is finished.
And since Matt (Redshadow) made the model conversion program,we are the only ones that can do this Wink
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Post  Meteor Sat Jun 25, 2011 6:44 pm

Added V2 guise,check it out. ;]
Gonna make V3 soon.
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Post  Mr_Vldt Sun Jun 26, 2011 8:14 pm

if those re-coloured stuff will get removed from shop, I'll come back...oh wait, membership will stay, yea...
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Post  VedZeen Sun Jun 26, 2011 10:39 pm

well, gj Meteor. Now, they only have to find a way to edit maps ._.
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Post  Meteor Mon Jun 27, 2011 1:28 pm

VedZeen wrote:well, gj Meteor. Now, they only have to find a way to edit maps ._.
I believe they are already trying to work out a way to do that.They certainly are getting closer,as Kenny told me that now they can edit the spawn points of mobs and they can add base maps as sector maps.
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Post  VedZeen Mon Jun 27, 2011 2:52 pm

Meteor wrote:
VedZeen wrote:well, gj Meteor. Now, they only have to find a way to edit maps ._.
I believe they are already trying to work out a way to do that.They certainly are getting closer,as Kenny told me that now they can edit the spawn points of mobs and they can add base maps as sector maps.
woot. so they could use my crusade idea o.o


Last edited by VedZeen on Sat Jul 02, 2011 9:38 am; edited 1 time in total
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Post  DragonKiller Fri Jul 01, 2011 10:34 pm

Nice 3D Model Meteor Very Happy
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Post  IcySin Sat Apr 14, 2012 6:54 pm

What does the converter do?

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Post  Meteor Sun Apr 15, 2012 8:45 pm

IcySin wrote:What does the converter do?
It converts bout model files into models that can be edited in 3d modelling software and vice versa.
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Post  IcySin Tue Apr 17, 2012 12:14 pm

Like zmodeler? Thats what i use, i make gta iv cars. xD

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Post  Meteor Tue Apr 17, 2012 1:35 pm

I guess that would work but from my personal experience I'd recommend Misfit Model 3D, it's easy to use and the outcomes are great.
An example for a brand new model I've made is BoutCheetah's Dark Meto gun.
Screens v
My first 3D model edit V2 Added Meto_hd
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Post  Mr_Vldt Tue Apr 17, 2012 1:57 pm

Meteor wrote:I guess that would work but from my personal experience I'd recommend Misfit Model 3D, it's easy to use and the outcomes are great.
An example for a brand new model I've made is BoutCheetah's Dark Meto gun.
Screens v
My first 3D model edit V2 Added Meto_hd
By "brand new" you mean "old", right? It was created like almost 6 months ago..maybe more or less. idk. scratch scratch
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Post  Meteor Tue Apr 17, 2012 2:11 pm

Mr_Vldt wrote:
Meteor wrote:I guess that would work but from my personal experience I'd recommend Misfit Model 3D, it's easy to use and the outcomes are great.
An example for a brand new model I've made is BoutCheetah's Dark Meto gun.
Screens v
My first 3D model edit V2 Added Meto_hd
By "brand new" you mean "old", right? It was created like almost 6 months ago..maybe more or less. idk. scratch scratch
Brand new as in a new model. Not created by bots devs but by a mere player.
And yes I made it for last year's 4th July event.
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Post  Mr_Vldt Tue Apr 17, 2012 3:53 pm

True, and I have to say that you did a good job (never told you that be4).
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Post  IcySin Fri Apr 20, 2012 11:14 am

I recommend Zmodeler cuz, you could uvmap the textures, so it would not go retarded and stuff Smile

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Post  Alsair Wed Apr 25, 2012 1:05 pm

how did you do that ?

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Post  Alsair Fri Apr 27, 2012 3:06 pm

Nice Model Really

but canyou tell me how to do like you iam i pro in 3d max

but can't find the file where i can open it in 3d max

about converter .. ^^ can u tell us with links ^^ pls we will help you

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Post  Meteor Fri Apr 27, 2012 5:21 pm

The converter is private, currently owned only by the ZG admins.
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Post  Alsair Fri Apr 27, 2012 5:33 pm

so can i pay to get the converter

and what files u use to convert ? bsc ?

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Post  Meteor Fri Apr 27, 2012 5:34 pm

You will have to talk to them but I doubt they'd sell it.
And yes, the .bsc files have to be converted.
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Post  Alsair Fri Apr 27, 2012 5:36 pm

only the bsc files ^^ ?

u just editing it in any 3d program

or using c++ too ? ?

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Post  Meteor Fri Apr 27, 2012 5:53 pm

Bsc for most models, obj for small objects like minibots and others. Works in any 3D program like I mentioned before.
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